1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526
import { Layer } from './Layer.js'
import { Raster } from './Raster.js'
import { ShaderMultispectral } from './ShaderMultispectral.js'
import { Util } from './Util.js'
import { Transform } from './Transform.js'
/**
* @typedef {Object} LayerMultispectralOptions
* @property {string} url - URL to multispectral info.json file (required)
* @property {string} layout - Layout type: 'image', 'deepzoom', 'google', 'iiif', 'zoomify', 'tarzoom', 'itarzoom'
* @property {string} [defaultMode='single_band'] - Initial visualization mode ('rgb' or 'single_band')
* @property {string} [server] - IIP server URL (for IIP layout)
* @property {boolean} [linearRaster=true] - Whether to use linear color space for rasters (recommended for scientific accuracy)
* @property {string|Object} presets - Path to presets JSON file or presets object containing CTW configurations
* @extends LayerOptions
*/
/**
* LayerMultispectral - Advanced multispectral imagery visualization layer
*
* This layer provides specialized handling of multispectral image data with configurable
* visualization modes and interactive spectral analysis capabilities through Color Twist
* Weights (CTW). It supports scientific visualization workflows for remote sensing, art analysis,
* medical imaging, and other multispectral applications.
*
* Features:
* - Multiple visualization modes (RGB, single band)
* - UBO-optimized Color Twist Weights implementation for real-time spectral transformations
* - Preset system for common visualization configurations (false color, etc.)
* - Support for multiple image layouts and tiling schemes
* - Compatible with both single images and tile-based formats (DeepZoom, etc.)
*
* Technical implementation:
* - Uses WebGL2 features for efficient processing
* - Implements shader-based visualization pipeline
* - Supports multiple image layouts and tiling schemes
*
* @extends Layer
*
* @example
* // Create multispectral layer with deepzoom layout
* const msLayer = new OpenLIME.Layer({
* type: 'multispectral',
* url: 'path/to/info.json',
* layout: 'deepzoom',
* defaultMode: 'rgb',
* presets: 'path/to/presets.json'
* });
*
* // Add to viewer
* viewer.addLayer('ms', msLayer);
*
* // Apply a preset CTW
* msLayer.applyPreset('falseColor');
*/
class LayerMultispectral extends Layer {
/**
* Creates a new LayerMultispectral instance
* @param {LayerMultispectralOptions} options - Configuration options
* @throws {Error} If rasters options is not empty (rasters are created automatically)
* @throws {Error} If url to info.json is not provided
* @throws {Error} If presets option is not provided
*/
constructor(options) {
super(options);
if (Object.keys(this.rasters).length != 0)
throw new Error("Rasters options should be empty!");
if (!this.url)
throw new Error("Url option is required");
if (!this.presets) {
throw new Error("Presets option is required");
}
this.loadPresets();
// Set default options
this.linearRaster = true;
this.defaultMode = this.defaultMode || 'single_band';
// Create shader
this.shaders['multispectral'] = new ShaderMultispectral();
this.setShader('multispectral');
// Set current CTW arrays
this._currentCTW = {
red: null,
green: null,
blue: null
};
// Load configuration
this.info = null;
this.loadInfo(this.url);
}
/**
* Constructs URL for image resources based on layout type
*
* Handles different image layout conventions including deepzoom, google maps tiles,
* zoomify, and specialized formats like tarzoom.
*
* @param {string} url - Base URL
* @param {string} filename - Base filename without extension
* @returns {string} Complete URL for the resource
* @private
*/
imageUrl(url, filename) {
let path = this.url.substring(0, this.url.lastIndexOf('/') + 1);
switch (this.layout.type) {
case 'image': return path + filename + '.jpg';
case 'google': return path + filename;
case 'deepzoom':
// Special handling for multispectral deepzoom
return path + filename + '.dzi';
case 'tarzoom': return path + filename + '.tzi';
case 'itarzoom': return path + filename + '.tzi';
case 'zoomify': return path + filename + '/ImageProperties.xml';
case 'iip': return url;
case 'iiif': throw new Error("Unimplemented");
default: throw new Error("Unknown layout: " + this.layout.type);
}
}
/**
* Loads and processes multispectral configuration
*
* Fetches the info.json file containing wavelength, basename, and other
* configuration parameters, then sets up the rasters and shader accordingly.
*
* @param {string} url - URL to info.json
* @private
* @async
*/
async loadInfo(url) {
try {
let infoUrl = url;
// Need to handle embedded info.json when using IIP and TIFF image stacks
if (this.layout.type == "iip") infoUrl = (this.server ? this.server + '?FIF=' : '') + url + "&obj=description";
this.info = await Util.loadJSON(infoUrl);
console.log("Multispectral info loaded:", this.info);
// Check if basename is present
if (!this.info.basename) {
this.status = "Error: 'basename' is required in the multispectral configuration file";
console.error(this.status);
return;
}
// Update layout image format and pixelSize if provided in info.json
if (this.info.format) this.layout.suffix = this.info.format;
if (this.info.pixelSizeInMM) this.pixelSize = this.info.pixelSizeInMM;
// Initialize shader with info
this.shader.init(this.info);
// Set texture size if available
if (this.info.width && this.info.height) {
this.width = this.info.width;
this.height = this.info.height;
}
// Get basename from info
const baseName = this.info.basename;
console.log("Using basename:", baseName);
// Create rasters and URLs array for each image
const urls = [];
// Handle special case for itarzoom (all planes in one file)
if (this.layout.type === 'itarzoom') {
// Create a single raster for all planes
let raster = new Raster({ format: 'vec3', isLinear: this.linearRaster });
this.rasters.push(raster);
// Add a single URL for all planes
urls.push(this.imageUrl(url, baseName));
} else {
// Standard case: one file per image
for (let p = 0; p < this.shader.nimg; p++) {
// Create raster with linear color space
let raster = new Raster({ format: 'vec3', isLinear: this.linearRaster });
this.rasters.push(raster);
// Format index with leading zeros (e.g., 00, 01, 02)
const indexStr = p.toString().padStart(2, '0');
// Generate URL for this image
const imgUrl = this.imageUrl(url, `${baseName}_${indexStr}`);
urls.push(imgUrl);
console.log(`Plane ${p} URL: ${imgUrl}`);
}
}
// Set URLs for layout
if (urls.length > 0) {
this.layout.setUrls(urls);
}
// Set up the shader
this.setMode(this.defaultMode);
this.initDefault();
} catch (e) {
console.error("Error loading multispectral info:", e);
this.status = e;
}
}
/**
* Loads preset definitions for Color Twist Weights
*
* Can load presets from a URL or use directly provided preset object.
* Presets define predefined CTW configurations for common visualization needs.
*
* @private
* @async
*/
async loadPresets() {
if (typeof this.presets === 'string' && this.presets.trim() !== '') {
this.presets = await Util.loadJSON(this.presets);
}
if (typeof this.presets !== 'object') {
throw new Error("presets not well formed");
}
}
/**
* Gets info
*
* @returns {Object|null} Object with info on multispectral dataset or null if not found
*/
info() {
return this.info;
}
/**
* Initializes default CTW based on default mode
*
* Creates initial CTW arrays with zeros and applies default
* visualization settings.
*
* @private
*/
initDefault() {
// Create default CTW arrays
const nplanes = this.shader.nplanes;
if (!nplanes) return; // Not yet initialized
let redCTW = new Float32Array(nplanes).fill(0);
let greenCTW = new Float32Array(nplanes).fill(0);
let blueCTW = new Float32Array(nplanes).fill(0);
// Update current CTW and shader
this._currentCTW.red = redCTW;
this._currentCTW.green = greenCTW;
this._currentCTW.blue = blueCTW;
if (this.defaultMode === 'single-band') {
this.setSingleBand(0, 0);
}
}
/**
* Sets the visualization mode
*
* Changes how multispectral data is visualized:
* - 'rgb': Uses CTW coefficients to create RGB visualization
* - 'single_band': Shows a single spectral band
*
* @param {string} mode - Mode name ('rgb', 'single_band')
*/
setMode(mode) {
if (this.shader) {
this.shader.setMode(mode);
this.emit('update');
}
}
/**
* Sets single band visualization
*
* Displays a single spectral band on a specific output channel.
*
* @param {number} bandIndex - Index of band to visualize
* @param {number} [channel=0] - Output channel (0=all/gray, 1=R, 2=G, 3=B)
*/
setSingleBand(bandIndex, channel = 0) {
if (this.shader) {
this.shader.setSingleBand(bandIndex, channel);
this.emit('update');
}
}
/**
* Sets Color Twist Weights coefficients manually
*
* CTW coefficients define how spectral bands are combined to create
* RGB visualization. Each array contains weights for each spectral band.
*
* @param {Float32Array} redCTW - Red channel coefficients
* @param {Float32Array} greenCTW - Green channel coefficients
* @param {Float32Array} blueCTW - Blue channel coefficients
* @throws {Error} If arrays have incorrect length
*/
setCTW(redCTW, greenCTW, blueCTW) {
if (!this.shader || !this.gl) return;
// Validate array lengths
const nplanes = this.shader.nplanes;
if (redCTW.length !== nplanes || greenCTW.length !== nplanes || blueCTW.length !== nplanes) {
throw new Error(`CTW arrays must be of length ${nplanes}`);
}
// Update current CTW
this._currentCTW.red = redCTW;
this._currentCTW.green = greenCTW;
this._currentCTW.blue = blueCTW;
// Update shader CTW
this.shader.setupCTW(this.gl, redCTW, greenCTW, blueCTW);
// Set to rgb mode
this.setMode('rgb');
}
/**
* Gets a preset CTW configuration by name
*
* Retrieves the preset's red, green, and blue CTW arrays from
* the presets collection.
*
* @param {string} presetName - Name of the preset
* @returns {Object|null} Object with red, green, blue arrays or null if not found
*/
getPreset(presetName) {
if (presetName in this.presets) {
const { red, green, blue } = this.presets[presetName];
return { red, green, blue };
} else {
console.warn(`Preset "${presetName}" not found.`);
return null;
}
}
/**
* Applies a preset CTW from the presets library
*
* Loads and applies a predefined set of CTW coefficients for
* specialized visualization (e.g., false color, vegetation analysis).
*
* @param {string} presetName - Name of the preset
* @throws {Error} If preset doesn't exist
*/
applyPreset(presetName) {
if (!this.shader) return;
// Get preset from the preset manager
const preset = this.getPreset(presetName);
if (!preset) {
throw new Error(`Preset '${presetName}' not found`);
}
// Apply the preset
this.setCTW(preset.red, preset.green, preset.blue);
}
/**
* Gets the wavelength array for spectral bands
*
* Returns the wavelength values (in nm) for each spectral band.
*
* @returns {number[]} Array of wavelengths
*/
getWavelengths() {
return this.shader ? this.shader.wavelength : [];
}
/**
* Gets the number of spectral bands
*
* Returns the count of spectral planes in the multispectral dataset.
*
* @returns {number} Number of bands
*/
getBandCount() {
return this.shader ? this.shader.nplanes : 0;
}
/**
* Gets available presets
*
* Returns the names of all available preset CTW configurations.
*
* @returns {string[]} Array of preset names
*/
getAvailablePresets() {
return this.presets ? Object.keys(this.presets) : [];
}
/**
* Prepares WebGL resources including UBO for CTW
*
* Sets up WebGL context and ensures CTW arrays are uploaded to GPU.
*
* @override
* @private
*/
prepareWebGL() {
// Call parent implementation
super.prepareWebGL();
// Setup CTW if needed
if (this._currentCTW.red && this.shader && this.gl) {
this.shader.setupCTW(
this.gl,
this._currentCTW.red,
this._currentCTW.green,
this._currentCTW.blue
);
}
}
/**
* Gets spectrum data for a specific pixel
*
* For tiled formats, this method finds the appropriate tiles
* and reads the spectral values.
*
* @param {number} x - X coordinate in image space
* @param {number} y - Y coordinate in image space
* @returns {number[]} Array of spectral values (0-100)
*/
getSpectrum(x, y) {
// For tiled formats, we need a special approach
if (this.isTiledFormat()) {
return this.getTiledSpectrum(x, y);
}
// For standard formats, use the original approach
const pixelData = this.getPixelValues(x, y);
const spectrum = [];
if (!pixelData || pixelData.length === 0) {
return new Array(this.shader.nplanes).fill(0);
}
for (let i = 0; i < this.info.nplanes; i++) {
const idx = Math.floor(i / 3);
if (idx < pixelData.length) {
const px = pixelData[idx];
const pxIdx = i % 3;
if (px && pxIdx < 3) {
spectrum.push(px[pxIdx] / 255.0 * 100);
} else {
spectrum.push(0);
}
} else {
spectrum.push(0);
}
}
return spectrum;
}
/**
* Checks if current layout is a tiled format
* @private
* @returns {boolean} True if using a tiled format
*/
isTiledFormat() {
const tiledFormats = ['deepzoom', 'deepzoom1px', 'google', 'zoomify', 'iiif', 'tarzoom'];
return tiledFormats.includes(this.layout.type);
}
/**
* Gets spectrum data for a specific pixel
*
* Uses the improved getPixelValues method from the base Layer class
* to obtain spectral values across all bands.
*
* @param {number} x - X coordinate in image space
* @param {number} y - Y coordinate in image space
* @returns {number[]} Array of spectral values (0-100)
*/
getSpectrum(x, y) {
// Get pixel data from base Layer class method
const pixelData = this.getPixelValues(x, y);
// Create spectrum array for all planes
const spectrum = new Array(this.shader.nplanes).fill(0);
// If no data was returned, return empty spectrum
if (!pixelData || pixelData.length === 0) {
return spectrum;
}
// Convert pixel data to spectrum values
for (let i = 0; i < this.shader.nplanes; i++) {
const idx = Math.floor(i / 3); // Which texture contains this band
const pxIdx = i % 3; // Which channel (R, G, B) in the texture
if (idx < pixelData.length) {
const px = pixelData[idx];
if (px && pxIdx < 3) {
// Convert to percentage (0-100)
spectrum[i] = px[pxIdx] / 255.0 * 100;
}
}
}
return spectrum;
}
}
/**
* Register this layer type with the Layer factory
* @type {Function}
* @private
*/
Layer.prototype.types['multispectral'] = (options) => { return new LayerMultispectral(options); }
export { LayerMultispectral }