new Raster16Bit( [options])
Creates a new Raster16Bit instance.
Parameters:
Name | Type | Argument | Description | ||||||||||||||||||||||||||||||||||||||||
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options |
Object |
<optional> |
Configuration options Properties
|
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Methods
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<async> loadImage(tile, gl)
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Loads a 16-bit image tile and converts it to a WebGL texture. Overrides parent method to handle 16-bit specific formats.
Parameters:
Name Type Description tile
Object The tile to load
Properties
Name Type Argument Description url
string URL of the image
start
number <optional>
Start byte for partial requests
end
number <optional>
End byte for partial requests
gl
WebGL2RenderingContext The WebGL2 rendering context
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Throws:
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If context is not WebGL2
- Type
- Error
Returns:
Promise resolving to [texture, size]:
- texture: WebGLTexture object
- size: Size of the image in bytes (width * height * components * bytesPerComponent)
- Type
- Promise.<Array>
Type Definitions
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Format
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Defines the 16-bit format for image data storage in textures.
Type:
- 'r16f' | 'rg16f' | 'rgb16f' | 'rgba16f' | 'r16ui' | 'rg16ui' | 'rgb16ui' | 'rgba16ui' | 'r16i' | 'rg16i' | 'rgb16i' | 'rgba16i' | 'depth16'
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Properties:
Name Type Description r16f
'r16f' Single-channel 16-bit floating point format
rg16f
'rg16f' Two-channel 16-bit floating point format
rgb16f
'rgb16f' Three-channel 16-bit floating point format
rgba16f
'rgba16f' Four-channel 16-bit floating point format
r16ui
'r16ui' Single-channel 16-bit unsigned integer format
rg16ui
'rg16ui' Two-channel 16-bit unsigned integer format
rgb16ui
'rgb16ui' Three-channel 16-bit unsigned integer format
rgba16ui
'rgba16ui' Four-channel 16-bit unsigned integer format
r16i
'r16i' Single-channel 16-bit signed integer format
rg16i
'rg16i' Two-channel 16-bit signed integer format
rgb16i
'rgb16i' Three-channel 16-bit signed integer format
rgba16i
'rgba16i' Four-channel 16-bit signed integer format
depth16
'depth16' 16-bit depth texture format