OpenLIME
Classes
Annotation
AudioPlayer
BoundingBox
Cache
Camera
Canvas
Color
Colormap
ColormapLegend
Controller
Controller2D
ControllerFocusContext
ControllerLens
ControllerPanZoom
CoordinateSystem
Draggable
EditorSvgAnnotation
Erase
FocusContext
GeoreferenceManager
Layer
LayerAnnotation
LayerAnnotationImage
LayerBRDF
LayerCombiner
LayerDstretch
LayerHDR
LayerImage
LayerLens
LayerMaskedImage
LayerMultispectral
LayerNeuralRTI
LayerRTI
LayerSvgAnnotation
Layout
LayoutTileImages
LayoutTiles
LensDashboard
LensDashboardNavigator
LensDashboardNavigatorRadial
LightSphereController
MultispectralUI
PointerManager
Raster
Raster16Bit
Ruler
ScaleBar
Shader
ShaderAnisotropicDiffusion
ShaderBRDF
ShaderCombiner
ShaderDstretch
ShaderEdgeDetection
ShaderFilter
ShaderFilterBrightness
ShaderFilterColormap
ShaderFilterGrayscale
ShaderFilterOpacity
ShaderFilterTest
ShaderFilterVector
ShaderFilterVectorGlyph
ShaderGammaFilter
ShaderHDR
ShaderLens
ShaderMultispectral
ShaderNeural
ShaderRTI
Skin
TextToSpeechPlayer
Tile
Transform
UIBasic
UIDialog
Units
Util
Viewer
Events
Camera#event:update
Canvas#event:ready
Canvas#event:update
Canvas#event:updateSize
Layer#event:ready
Layer#event:update
LayerAnnotation#event:ready
LayerAnnotation#event:update
LayerAnnotationImage#event:ready
LayerAnnotationImage#event:update
LayerBRDF#event:ready
LayerBRDF#event:update
LayerCombiner#event:ready
LayerCombiner#event:update
LayerDstretch#event:ready
LayerDstretch#event:update
LayerHDR#event:ready
LayerHDR#event:update
LayerImage#event:ready
LayerImage#event:update
LayerLens#event:ready
LayerLens#event:update
LayerMaskedImage#event:ready
LayerMaskedImage#event:update
LayerMultispectral#event:ready
LayerMultispectral#event:update
LayerNeuralRTI#event:ready
LayerNeuralRTI#event:update
LayerRTI#event:ready
LayerRTI#event:update
LayerSvgAnnotation#event:ready
LayerSvgAnnotation#event:update
Layout#event:ready
Layout#event:updateSize
LayoutTileImages#event:ready
LayoutTileImages#event:updateSize
LayoutTiles#event:ready
LayoutTiles#event:updateSize
Shader#event:update
ShaderBRDF#event:update
ShaderCombiner#event:update
ShaderDstretch#event:update
ShaderHDR#event:update
ShaderLens#event:update
ShaderMultispectral#event:update
ShaderNeural#event:update
ShaderRTI#event:update
UIDialog#event:closed
Viewer#event:draw
Viewer#event:resize
Howto
Getting started with OpenLIME
Global
RenderingMode
addSignals
simplify
smooth
smoothToPath
taskCallback
Class: Erase
Erase
Simplified Erase class that removes entire SVG elements
new Erase()
Source:
EditorSvgAnnotation.js
,
line 1098
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